Autonomous Action Unit
Spell Equip

Autonomous Action Unit

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Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
56± 8/ 100
Power Score
Intrinsic 55
Deck 56

Autonomous Action Unit — Power Evaluation

Final Score: 56 ± 8 · Confidence: Medium

  • Intrinsic: 55 · Deck: 56.5 · Meta: provisional
  • Primary role: Utility · Secondary: Recovery/Recursion

Why it scores here

The card reliably converts an opponent's Graveyard monster into a face-up Attack Position body on the controller's side, at a 1500 LP cost, with the body destroyed when the equip leaves the field. Its score comes from access and deck cost: it sits in 70 sampled decks across 29 archetypes at about 1.74 copies per deck, and it is a single slot with no garnet restriction. High ATK or a strong target earns nothing on its own, and the card produces no measured combo boards, so combo conversion and interaction stay low.

Axis scores

Axis Score Evidence
Accessibility 62 Appears in 70 of 70 sampled decks across 29 archetypes, but it only works when the opponent's Graveyard holds a monster, so it is conditional when drawn (observed; conditional on target from text).
Combo & Conversion 40 Text gives one body plus an equip and no further steps, and there are zero recorded combo boards, so no conversion beyond one monster is shown (inferred from text; combos total 0).
Resource Economy 45 Spends 1500 LP and a spell card to take one opponent monster, which is destroyed when the equip leaves, so the trade is roughly even with an LP cost (inferred from text).
Effect & Interaction 25 The text grants no negation, removal of an opposing card, or hand-trap reach; the only opponent-facing effect is taking a Graveyard monster (verified from text).
Material Utility 55 Summoned monster can serve as material if its own stats allow it, but the card gives no material conversion of its own (inferred from text).
Resilience & Flexibility 40 A face-up Spell with an equip link is exposed to generic spell negation and the single equip link is lost whenever it leaves the field (inferred from text; no counter data supplied).
Deck-Building Efficiency 70 Single slot, no garnets, and 1.74 average copies per deck with 34 of 70 decks running one copy, so it is cheap to run (observed).

Calculation

Weight profile: 0.7 Utility + 0.3 Recovery/Recursion. Intrinsic ≈ 55, Deck ≈ 56.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in 70 sampled decks across 29 archetypes, so it is not a niche pick
  • Cheap to run: single slot, no garnet, one copy in about half of decks
  • Gives a body from the opponent's Graveyard, which is a flexible target

Weaknesses

  • Conditional: needs a monster in the opponent's Graveyard and 1500 LP to activate
  • Low interaction: no negation or removal of its own
  • No recorded combo boards, so combo conversion is text-only inference

Counters / choke points

  • Generic spell negation (inferred; no counter table supplied)
  • Opponent cleaning their Graveyard before activation (inferred from the target requirement)

Best use

Utility: reanimate an opponent Graveyard monster as an equipped body, with a cheap single-slot cost. Decks: Infernoble Knight, Ogdoadic/Abhyss, Hecahands.

Evidence & gaps

  • Verified: Effect text: pay 1500 LP, target an opponent Graveyard monster, Special Summon it face-up Attack Position to your side, equip it to this card; Equipped monster is destroyed when this card leaves the field; Formats: TCG, OCG, MasterDuel, DuelLinks
  • Observed: Appears in 70 of 70 sampled decks across 29 archetypes; Average 1.74 copies per deck, 34 decks run one copy; Top partners include Called by the Grave (50%) and Ash Blossom & Joyous Spring (44.3%)
  • Inferred: Conditional accessibility depends on a monster being in the opponent Graveyard; Trade is roughly even: one spell for one reanimated monster that is destroyed when the equip leaves; Primary role Utility with Recursion secondary, from the text decomposition
  • Data gaps: no combos supplied: combo conversion is text-only inference gameplay_type ids 4 and 7 are unlabelled in the evidence no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion % inferred from deck sample only no rulings supplied for equip-leave timing











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